• dinckel@lemmy.world
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    3 months ago

    It’s a cultural issue.

    People at Larian had one objective the entire time - making a genuinely good D&D based game. If the money comes, that’s incredible. And it did come.

    People at blizzard make games with the goal of making money. The era of making something fun has been long over in this studio

    • The Picard Maneuver@lemmy.worldOP
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      3 months ago

      It seems that publicly traded game companies simply can’t help themselves from becoming this (e.g. Activision/Blizzard, Ubisoft, EA).

      It’s very sad, but at least there are still a few private AAA companies and indies who seem to make fun games for the sake of fun games.

      • dinckel@lemmy.world
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        3 months ago

        Once you go public, you’ve practically forced yourself into aiming for infinite growth. “Just enough” revenue is not in the vocabulary of these people

      • henfredemars@infosec.pub
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        3 months ago

        That’s what happens when MBAs start making too many product decisions at a tech company, and game companies are no exception.

      • wia@lemmy.ca
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        3 months ago

        Not even just game companies. Publicly traded companies are a curse on humanity.

    • Cornelius_Wangenheim@lemmy.world
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      3 months ago

      It’s an ownership issue.

      Larian is privately owned by Swen Vincke. They can concentrate on making good games because they don’t answer to anyone but Swen.

      Blizzard is publicly owned. It has to answer to greedy and short-sighted shareholders.

    • arefx
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      3 months ago

      I don’t buy or play their trash any more. It ain’t the 90s or 00s any more. Blizzard is ass.

      Ea, ubisoft, Blizzard. The games aren’t even that good

      • dinckel@lemmy.world
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        3 months ago

        Yeah, pretty much. A lot of their games appear on a 80% sale half the time, and even then it’s still not worth it. It’s not even about the money, it’s about being disrespected by the dogshit they continue to release.

        I would rather give my time to a passionate indie studio, where the people put together a genuinely unique experience