• t_berium@lemmy.world
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    7 months ago

    What a nightmare it was to have sound AND your CD drive drivers to load and leave enough memory for some of those nasty old DOS games. Felt like being a hacker.

    (I might have realized I’m the old guy in the picture)

    • Malfeasant@lemmy.world
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      7 months ago

      I built a config.sys file with a menu that then passed the menu choice on to autoexec.bat so I could choose at boot time between 3 configurations- one with expanded memory for older games that required it, one with extended memory for everyday use and newer games, and one with everything extra (including CD-ROM drivers) stripped away to maximize free conventional RAM for the one or two games that needed that…

    • DefederateLemmyMl@feddit.nl
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      7 months ago

      Sound typically (*) didn’t require “drivers” or any TSR though. The game had to do all the hardware control itself.

      It was usually enough to set a BLASTER variable to point it at the correct IRQ, DMA and memory address, and perhaps run a program at boot to initialize the card and set volume levels, but no TSR eating up memory.

      (*) Some exceptions are later soundcards of the Win 9x era that did crappy emulation of a real Soundblaster via a TSR in DOS.