Its creator, Andrew Spinks, explains that the enormous success of the title prevents him from abandoning the project permanently, since there is still demand.

  • Derrek
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Like all things in life. It’s also why sequels take their time; if the game drops off the Top 50 on eShop for example, expect the sequel to release sooner rather than later, as uppermanagement would look at the metrics and find a way to keep the cash flow coming.

    In the indie world I imagine if you still get a paycheck to pay the rent, no need to dive into your next project yet