Dungeon adventurers lying injured who then die their last gasp… ghost of a lost child who asks you to stay with them, and if you do they still say YOU LEFT ME and turn into a demon… ghost whose soul is being fed on by monsters but after you kill the monsters they say “no! please!”

These are just weird and unsatisfying / pitiful endings to these little events. Am I doing the events wrong somehow, and there’s a better ending for them? Seems they end bleak no matter what I do.

  • jballs@sh.itjust.works
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    1 year ago

    Yeah, but I think OP’s point about the “You left me!” quests still stands. I’ve done those events several dozens of times without leaving the escort circle, and always get the pissed off ghost at the end.

    • DV8@lemmy.world
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      1 year ago

      I always interpreted the “you left me” line to be applicable to the soul requesting help. That they left the person they’re still looking for in death.

      • VeryAmaze@vlemmy.net
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        1 year ago

        Same-ish, I’m seeing it as a soul that’s stuck behind in the loop of “where’s mother/where’s grandfather” and they don’t fully see what’s in our “real world”. (ghosts being stuck in their death loop and not fully interacting with the physical world is a classic fiction trope 😆)

    • Tolstoy@lemmy.world
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      1 year ago

      i totally agree, the wording is weird and feels like it’s aimed towards the player but i think the escorted ghost is confronting the other one, which get pissed and attacks