- cross-posted to:
- pcgaming@lemmy.fmhy.ml
- games@lemmy.world
- games@sh.itjust.works
- cross-posted to:
- pcgaming@lemmy.fmhy.ml
- games@lemmy.world
- games@sh.itjust.works
cross-posted from: https://lemmy.ninja/post/22114
I get it. You hate “boomer shooter.” Why have people spent years using the term without checking with you, the consumer? Maybe you just hate the idea of remakes. Maybe you prefer to play the standards that boomer shooters are built on. Buying old hardware can get expensive so I offer a way to go retro without breaking the bank.
PCem, a vintage PC emulator, while no longer maintained by its original creator, remains highly usable. As the author is open to delegating maintenance to a new individual, it’s possible that updates may occur in the future. For Windows users, backwards compatibility support is robust, suggesting that existing Windows versions of PCem should operate smoothly for the foreseeable future. Despite a lack of recent enhancements, PCem’s existing binaries are reliable and accessible, offering an excellent option for those interested in PC emulation.
UniPCemu, another full PC emulator, originally developed for PSP but now available on multiple platforms including Windows, is also an active project. It provides near cycle-accurate emulation of 8086/8088 chips, with only a 4% discrepancy, according to the UniPCemu wiki. This makes it a promising choice for those seeking an accurate emulation experience.
DOSBox, another popular emulator focused on DOS-based games, is still actively maintained, with a significant number of changes accumulating in its development repository. However, new releases have been sparse, as the development team emphasizes ensuring minimal regressions before rolling out new versions. The existing releases, referred to as 0.74-x, are primarily focused on bug fixes and don’t incorporate any new features from the development branch. Nonetheless, the developers have plans for a new release in the future.
Contrastingly, DOSBox-X has a distinct focus and is subject to frequent updates. Originally aimed at enhancing fidelity for running demoscene productions, DOSBox-X has now expanded its focus to improving fidelity in general. This active maintenance and the unique value proposition makes DOSBox-X a worthy emulator for those interested in high fidelity PC emulation.
Moreover, MAME is worth exploring for PC emulation. Its developers prioritize accuracy in their emulation, making it another strong choice for enthusiasts. Other options such as WeeCee, an actual miniature PC, could provide an authentic experience within a modern PC environment. Despite its size, WeeCee is capable of running a wide array of speed-sensitive games proficiently, making it another viable option for those interested in vintage PC gaming.
#hardware #emulation #retrofps #boomer_shooter
The first video game I played was on a neighbors 2600. I played on Colecovisons, ZX Spectrums, Apple II’s, and eventually PC’s. I learned to “program” in turtle logo on a C-64, BASIC on Apple II’s, and C on PC’s. Then I did radio repair in the Army, and when I left did wireless networking for a little company called Sprint BWG. Eventually I got in to Information Security and am now a Security Architect. I’ve come full circle playing an writing about retroFPS (I cause such an uproar when I call them Boomer Shooters). I wasn’t really in to them when they first hit the scene. I was “too sophisticated” of a gamer for them. Now, it’s fun to sit down and play a game without ads/microtransactions, anti-cheats, or dependency on other players. I go in, have a beer, and kick ass… or die… a lot…. Which can be just as much fun.
Sorry for the wall of text in response to a simple question.
No worries I don’t get many opportunities to hear these things. I started programming in BASIC, then VBASIC and eventually C/C++. Ended up going down the game development rabbit hole. Was a programmer and designer for a bit. The demands ended up being a bit more then I wanted and I pivoted to a freelance situation which at least allowed me to enjoy games again.
I remember the BBS days downloading (shareware) a game and playing it. I remember when quality games (Kings Quest, Hitchhikers guide to the galaxy, Car Wars) were developed by <10 people. That’s what I like about this renaissance of boomer shooters. I’ve contacted several of the development teams with a list of questions. And surprisingly… They respond. I usually use the information they provide in my weekly stream on Tuesday nights at 18:00 MDT (stream.lemmy.ninja) while I play their game. These games are quality AND I get to talk to the humans behind them. It’s just a lot of fun…
Just the history and innovation behind Doom was fascinating. Having to wait a decade for a solid game is sad. I thought things were supposed to move faster as I aged?
Agreed. An example I like is Forgive me Father came out in 2022… and they’re close to releasing the follow up… And I think and may be wrong it’s a 4 person dev team.
I’ll check it out. BattleBit is also neat. Extremely small dev team.
https://store.steampowered.com/app/671860/BattleBit_Remastered/
I wrote an article on it.
Nice!