- cross-posted to:
- pcgaming@lemmy.ca
- cross-posted to:
- pcgaming@lemmy.ca
The Germans have been making jank fantasy games for years. They’re just only on PC and nobody plays them.
Ascaron’s Sacred games were a cool junk tho, with all the armpit smell of early 00s, including big dragons, sexy ladies, graves for teletubbies, local metal as OST and quests that can still kill your entire walkthrough decades after. It wasn’t up to Blizz standards in art and gameplay, but it was fun. I discovered it years after an inital release and still left hundreds of hours exploring the map and doing semi-ironical quests. There’s so much creativity and unrealized potential.
The original Sacred was an ok game when it released. Nothing super special, but not bad. Sacred 2, was a janky mess. Maybe that got fixed eventually, but it was bad enough I shelved it and moved on well before finishing it.
For me they were equally bugged, but the second game kind of lost it charm with basic 3d graphics. For some reason it made me less tolerable.
So they’re going to invade Belgium again?
Gothic just sitting there
Sadly Piranha Bytes is closing so doubt they are going to get any grants.
Not with your stupid restrictive content laws thanks. Can’t even have Nazia in Wolfenstein cause they’re the bad guys.
Germany sucks as a place for tech startups, but not because of this. Your information is years outdated, the law has long since been adjusted to include digital media under the art and expression exclusions for the use and depiction of Nazi imagery.
They couldn’t have Nazis in Wolfenstein because Germany didn’t allow Nazi symbolism in videogames regardless of context before 2018. Since then you are allowed to use Nazi symbols as long as it’s clear Nazis are the bad guys.