Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

  • Jo Miran
    link
    fedilink
    English
    arrow-up
    17
    arrow-down
    1
    ·
    8 months ago

    From the article:

    At the time, it said it’d made much of Slay the Spire II in Unity, but would still migrate to a different engine if Unity stuck to its guns.