The Picard Maneuver@lemmy.world to Helldivers 2@lemmy.caEnglish · 7 maanden geledenLook at the fear in its eyeslemmy.worldimagemessage-square27fedilinkarrow-up1130arrow-down12
arrow-up1128arrow-down1imageLook at the fear in its eyeslemmy.worldThe Picard Maneuver@lemmy.world to Helldivers 2@lemmy.caEnglish · 7 maanden geledenmessage-square27fedilink
minus-squareatocci@kbin.sociallinkfedilinkarrow-up13·7 maanden geledenDifficulty selection only changes the amount and types of enemies you face in a mission. Health and armor stays the same for each enemy type.
minus-squaredink@lemmy.worldlinkfedilinkEnglisharrow-up9·7 maanden geledenWhich is also my favorite part about this game; so tired of lazy difficulty scaling where higher difficulty just means health/damage is higher for enemies and lower for player.
Difficulty selection only changes the amount and types of enemies you face in a mission. Health and armor stays the same for each enemy type.
Which is also my favorite part about this game; so tired of lazy difficulty scaling where higher difficulty just means health/damage is higher for enemies and lower for player.