It makes more sense in the context of a world where everything is comprised on a fundamental level of a balance of the four elements. We just don’t live in that world.
Reminds me of the Pokemon Master in Super Smash Bros. Brawl. The three Pokemon had weakness for fire, grass and water… But of all the other characters in the game, there are a ton of fire attacks, zero grass attacks, and maybe one or two water attacks. So it basically amounted to a debuff for Ivysaur.
I get annoyed when every RPG picks fire as the weakness for everything.
Most things generally dislike being set on fire. It’s much harder to think of a strong mythical creature that fears getting cold or wet.
Well, fire elementals, for one.
It makes more sense in the context of a world where everything is comprised on a fundamental level of a balance of the four elements. We just don’t live in that world.
Reminds me of the Pokemon Master in Super Smash Bros. Brawl. The three Pokemon had weakness for fire, grass and water… But of all the other characters in the game, there are a ton of fire attacks, zero grass attacks, and maybe one or two water attacks. So it basically amounted to a debuff for Ivysaur.
Edit: I looked this up, there are actually ONLY fire attacks from other characters. https://www.ssbwiki.com/Type_effectiveness