But more than that, I realized that I actually dislike any mechanics that make you keep track of something that isn’t represented by a permanent and can’t be directly interacted with. The Monarch, the Initiative, the City’s Blessing, the day/night cycle, etc.
I definitely agree with this. I think the game gets really a lot more complicated in a bad way when you introduce any of these things.
I definitely agree with this. I think the game gets really a lot more complicated in a bad way when you introduce any of these things.