autismdragon [he/him, they/them]@hexbear.net to games@hexbear.netEnglish · 1 year agoSkipping the story in a JRPG to get to more combat is so backwards to me lmaohexbear.netimagemessage-square173fedilinkarrow-up1129arrow-down10
arrow-up1129arrow-down1imageSkipping the story in a JRPG to get to more combat is so backwards to me lmaohexbear.netautismdragon [he/him, they/them]@hexbear.net to games@hexbear.netEnglish · 1 year agomessage-square173fedilink
minus-squarejaeme@hexbear.netlinkfedilinkEnglisharrow-up19·1 year agoFallout 1 and Fallout 2 broke that rule for me at least. The talking heads were the greatest thing known to gaming.
minus-squareSorosFootSoldier [he/him, they/them]@hexbear.netlinkfedilinkEnglisharrow-up14·1 year agoYeah Fallout is peak CRPG story telling, but there’s a lot of stinkers too.
Fallout 1 and Fallout 2 broke that rule for me at least. The talking heads were the greatest thing known to gaming.
Yeah Fallout is peak CRPG story telling, but there’s a lot of stinkers too.