Well, considering it’s Obsidian, I applaud their characters and environments, but it feels like they’ve made no progress concerning gameplay. Of course, they have since been bought out by Microsoft. Whatever team remains, I hope they allow for a more robust style and flexibility.
More fluidity, along the lines of Fallout 4. Increased variety of weapons, which could be tied into character/play types. A few QOL adjustments that have come to be expected these days
Fun story and characters, but they need to work on combat/UI if there’s enough interest in a sequel.
Plenty of people want a sequel. The next one will hopefully drop 2025. What’s wrong with combat in the game now?
Well, considering it’s Obsidian, I applaud their characters and environments, but it feels like they’ve made no progress concerning gameplay. Of course, they have since been bought out by Microsoft. Whatever team remains, I hope they allow for a more robust style and flexibility.
I get that but what would you change to make combat better?
More fluidity, along the lines of Fallout 4. Increased variety of weapons, which could be tied into character/play types. A few QOL adjustments that have come to be expected these days