• blindbunny
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    9 months ago

    Isomura: During development, was the whole team thinking on how the player would die with a smile?

    Miyazaki: That’s not the case. I sometimes get this question from foreign media, and I answered with a no. I was “why are you so sadistic?”

    Miyazaki: I don’t know about the other staff members, but I’m actually a masochist.

    Miyazaki: I’m a huge masochist, so when I make games like these… this is how I want to be treated!

    Murohashi: Ooh…

    Miyazaki: “I want to be killed this way!” That’s how I make it!

    Isomura: Amazing! That’s some really extreme masochism!

    Miyazaki: It’s just that sometimes other people don’t understand it; it’s for my pleasure.

    Murohashi: Really? You want to be killed deep in the forest, getting punched by a huge mushroom?

    Miyazaki: Yes, yes. And the curse area… When I get cursed…

    Isomura: You want to die from a barrage of arrows?!

    Miyazaki: It’s gratifying. I like that, I just wanted to emphasize it!

    Murohashi: Incredible!

    Miyazaki: I don’t know about the other staff members’ fantasies, but I’m not making it from a sadistic stance, but from a masochistic one. I want this done to me!

    • DocCrankenstein@lemm.ee
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      9 months ago

      I finally feel validated after all my friends say I just don’t get dark souls when I tell them it is a game series explicitly designed for masochist to beat their head against, not for the average gamers to have a fun experience.

      This is coming from someone who hated Dark Souls up until Elden Ring

      • blindbunny
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        9 months ago

        I honestly didn’t play the game until after 3 came out. I disclosed a kink to an acquaintance in a drunken state. The next morning I had a text message that simply said, “You should play dark souls” the rest is history.