for me its dragon ball z. i’ve always wanted a good 3d open world dbz action rpg kind of game, but it’s just never been done to its full potential. the closest we’ve gotten in my opinion is dragon ball z kakarot, which has great DBZ fighting game style fighting, and tries to incorporate it with an open world with rpg-light type features, but the world and rpg elements are just so uninspired and poorly done. they don’t really blend well with the fighting segments either, it feels like all of the ‘open world’ is more of just a 3d overworld with minigames

  • ZeroHora
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    7 hours ago

    The MMORPG of dragon ball had some of your ideas but had all the problems of a MMO of 2010. I genuinely think that the basis of the MMO: years after the end of Z the human + saiyajin became the norm on earth, is a good background for a RPG.

    In the same vein of open world RPG I think Naruto could be really good, Naruto has some good dumb rules of the universe(that the author ignore) that could be translated to RPG elements for a character creation. Like the element of the chakra(earth, fire, water, wind), fighting style(ninjustsu, taijustu, genjutsu), Kekkei Genkai, the contracts for summoning(different animals, weapons, mythical creatures), the ninja ranks, the level of the missions, the different villages for different backgrounds and differents clothing styles, etc

    • REgon [they/them]@hexbear.net
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      6 hours ago

      I loved Naruto in the beginning where it was about outsmarting their opponents and playing to your strengths. Then it just became “my power level is X” “I’m on transformation y” and so on. But that’s basically the issue with every shonen. It’s always an interesting premise that then gets derailed with asinine statcirclejerking.
      That’s where one piece is at too these days :(
      Maybe shaman king avoided it? Otherwise the only one I can think of would be full metal alchemist