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  • geneva_convenience
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    12 days ago

    Brackeys started a series on Godot recently. If you are writing a smaller game GDscript looks attractive and far simpler.

    • Myavatargotsnowedon@lemmy.world
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      12 days ago

      They’re mucking it about a little though, like that post when checking if types don’t match ‘! value is type’ can now be ‘value is not type’ which is more readable but not as logical in terms of the language.

    • TheHarpyEagle@pawb.social
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      12 days ago

      Being a Python simp, I find GDscript just different enough to nag. There’s a lot of QoL stuff they don’t have and aren’t (currently) looking to add in order to keep the language simple. Honestly has me looking to use C# instead.

    • TheHarpyEagle@pawb.social
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      12 days ago

      Being a Python simp, I find GDscript just different enough to nag. There’s a lot of QoL stuff they don’t have and aren’t (currently) looking to add in order to keep the language simple. Honestly has me looking to use C# instead.