• @jkrtn
    link
    441 month ago

    People hate that they removed everything about the Zelda games that made them fun and charming, and left a mid grinding experience. The weapons breaking don’t really bother me much.

    Old Zelda: find a temple, new set of enemies, solve puzzles until you get to the new tool, solve puzzles with the tool, fight a large boss that the tool conveniently works really well on.

    New Zelda: find a shrine, fight yet another of these little guys. Find a shrine, solve two or three of the same puzzles with the tools you got in the first hour of gameplay. Spend large amounts of time just walking through areas of the map fighting the same campsites and outposts, hoping for a radar beep so you can find a shrine.

    • Yup, I finished BotW, and only because my kids wanted me to. I would frequently hand them the controller to make me some food or whatever, and I ended up looking up a guide to find the shrines for some special equipment because finding them wasn’t fun. The boss fights were okay, but they got pretty same-y (basically, find the one secret, then smack it a bunch).

      It has little to nothing to do with the Zelda games I love, so I didn’t bother getting TotK since I’ve heard it’s largely more of the same. Instead, I bought Link’s Awakening and Skyward Sword and had a really good time. Those are great Zelda games, BotW was kinda meh.

      • @jkrtn
        link
        129 days ago

        The boss fights were okay, I guess. Once you have enough armor or hearts to survive a hit, you can just wander in with an entire restaurant of food and knock it around for a while. In the classic Zeldas you have your hearts and maybe four jars for healing, and you try to make it all the way through on that.

        The beasts were neat little puzzles but the enemies inside are like 99% purple gunk shooting floating skulls. It’s such a dull challenge. The only thing I like really enjoyed were the minigames getting inside the beasts (except the lizard), although those were all the same also.

        Maybe I’ll pick up Skyward Sword, I haven’t done that one yet. I might still get TotK, like used or something. It was still chill to wander around aimlessly looking for stuff.

        • Skyward Sword reminded me of Ocarina of Time, but with a bit less interesting story (imo). But it has a really unique combat system designed for the Wiimote, which is still fun with the analogue sticks (or joycon probably).

          It felt like a real Zelda game and I enjoyed it much more than BotW.