Add a comment here to encourage us to work on what you would like to see in Smolpxl. Here’s a selection of our TODO list, but feel free to suggest other things: …
The Smolpxl games count how many times each game is played. (Anonymously, of course.) …
I always enjoyed playing Heli, and even wrote Gnome Attacks in tribute many years ago. …
A classic, implemented the way I like it. Have a go at Snake - what is your high score? …
I’ve just extracted my work-in-progress Smolpxl game to its own repo. …
Navigate an accelerating ship through shrinking tunnels! …
Inspired by old-style Frogger, Cross the Road is a one-button game that can be played casually, or speed-run, since it gives a measure of average time spent to make each run. …
I’m looking for feedback on this:
Perhaps the most original game currently on Smolpxl, Spring is a mobile-friendly one-button game, arguably of the “rage game” style. …
A very long time ago, I played a hand-held maze game on a school coach trip. I wrote a game inspired by it in AMOS Basic on my Amiga (I think it was called “Steel Liberty”). Much later, I wrote a new version in Python that worked on my GP2X console. …
There’s a new game on Smolxpl - it’s a speed version of classic maze games like Pacman. …
Play at smolpxl.artificialworlds.net