Wow, that prizing seems INCREDIBLE! What’s the entry fee in this scenario?
I feel like errata for cards, especially new or popular ones, make the game more complex, which is a proliferating problem in my opinion. The game is already very hard to teach.
Yeah, I agree — searches itself, AND it’s easy to summon.
I think so, yes. For as long as it exists, people will try to find ways to bring it out.
Konami’s app, Neuron, works pretty well for mobile, and the card data is all downloaded, I just tested it. It works without internet.
I think the image runs together a bit — I’d like it if there were harder outlines, or a broader variety of colors used.
There’s this consequence of manufacturing where when they put, like, 4 ultras and 2 secrets in a box, if the 12 packs on the right (assuming a 24 pack box) have a secret rare in spot 1, and an ultra rare in spots 4 and 9, then the left side will also have a secret rare in spot 1, an ultra rare in spot 4, and an ultra rare in spot 9. Apparently this is not true for all manufacturers, and it’s more prevalent in some regions than others.
But basically, if you buy one pack at a time, you could be buying from the “other half” of a box where someone took all the packs from the left side, then the most valuable packs from the right side, selling you something unlikely to hold a high rarity card (though I think you could still get a starlight or QC rare since they do not try to get them in a certain proportion per box).
Aaaand a friend just explained “box mapping” to me :’(
Yeah, it’s very possible they’ve studied the situation and have insight we don’t.
Still, as a returning player, I find the game fiendishly complex, and I’m worried about getting new players to love the game and to want to keep playing (as was a recent Konami shareholder, who raised these concerns at a meeting earlier this year).
I like that idea — or provide them with protection, a quick play spell that prevents them from being destroyed that turn or something.
Basically everything has been power crept to heck.
Still really cool though! With Forbidden Droplet as a board breaker, of course.
It’s a shame though, this deck isn’t actually all that budget friendly — I’d love to see a < $100 deck top a regionals sometime. I think it would be healthy for the game. This deck is affordable for competitive Yugioh, but by no means cheap.
I think the Zexal Theme is my favorite here.
Fine, you’ve convinced me, I’ll pick up a copy!!
You absolutely started a trend! That post got a lot of engagement! I thought it might be cool to repeat it as the subreddit is growing to give new users a chance to be part of the conversation, and to share their favorite card.
Oooh, now HERE’s an interesting version of the deck list: https://yugiohtopdecks.com/deck/9548 4th place at YCS LA!!!
2 TT Talents and Thrust, no Pot of Prosperity, Jack-In-The-Hand, an Upstart Goblin.
Doesn’t even main Ash Blossum & Joyous Spring. 3 Evenly Matched and 1 Raigeki on as board breakers.
Here’s another Floowandreeze deck, topped a regionals: https://yugiohtopdecks.com/deck/9732
I see no Dimension Shifter, and 2 Simorgh, Bird of Perfection. Still 3 copies of the field spell, but no Terraforming…
Still, the Hanko Chow version seems better going second perhaps, with the 3 Dark Ruler No More in main, as well as three Book of Moon. Hm. JT’s build has two Evenly Matched in main, which is also excellent for going second. The Dimension Shifters are good too, but highly matchup-dependent in my understanding.
What do you think a would be some interesting techs here? What would you instead run for a (cardboard)TCG tournament, say a YCS main event? I’m just learning the deck, and I’m especially ignorant about Masterduel.
It was! As a competitive player, I really love the intricacies of the mirror!