Bin kein großer Fan von Spargel, aber in dem Curry sieht das echt lecker aus!
Bin kein großer Fan von Spargel, aber in dem Curry sieht das echt lecker aus!
I love playing Skyrim with certain challenges. For example:
There’s also OpenMW a recompilation project of Morrowind.
I guess there’s always something new to learn. But while it’s tested with PEEK (and other high performance thermosplastics) I am curios if it works with more customer-grade materials like PET(G), ASA, PLA or PS, since those have a far lower melting range compared to PEEK. Also most users are probably not willing to pay the price of PEEK or other high performance materials. Nevertheless its a really interesting method i wasn’t aware of yet, maybe it will become the new standard for industrial FDM in a few years. Thanks for sharing!
I haven’t tried it myself yet but from the results I’ve seen online it seems like a good way to decrease roughness. But you still you have to print with a low layer height since larger layers result in deeper crevices which can’t be mitigated by the vapor. And its nothing I would try without proper safety measures. Of course you can also sand and polish your surfaces by hand but especially larger surfaces get really tedious really quick :D
It depends on how you define quality.
And of course as already mentioned injection molding is a much better fit for mass production.
Well the Creation Engine and the ID Tech Engine follow two completely different main goals: One is build for wide open spaces and exploration with real time physics while also guaranteeing mod support. The other is build for fast paced combat in closed level structures. And I think especially the mod support is important to Bethesda and its community. That’s also the reason why so many people stick to Minecraft java instead of the more performant bedrock edition.
Like in Immortals of Aveum? I really don’t think that a switch to Unreal is a one-cure-for-all.
I haven’t watched the video yet, but I assume in runs only on Koriki? I’m still using Garlic because of its better PS1 Performance…
I think zelda: botw and totk both fall to an extent in itgat category. NPCs react to the weather, if you are fighting enemies and are giving basic responses about their current circumstances, aswell as the physics interactions that those games allow.
Wer es gerne etwas Umami hat, kann auch noch Miso, also rote Bohnenpaste, hinzufügen. Klassisch schmeckt der Kartoffelbrei aber natürlich auch sehr gut.