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Joined 1 year ago
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Cake day: June 10th, 2023

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  • This might be controversial but I’d like to change up the aesthetic in the next game. Don’t get me wrong, the Ghibli style in BOTW/TOTK has its charm and fits the game and world it was chosen for, but I’d kill to get Twilight Princess’s artstyle and character design back.

    Everything just had an ornate but grounded vibe that felt more tied to reality. Clothing had stiches and imprinted emblems and texture. Leathers felt thick and sturdy. Link had visible straps attaching his bracers to his forearms and his sheath to his back. And for the first time ever: chainmail.

    Shame it was ever only utilized for one game. (Okay, sure, “Link’s Crossbow Training,” too, but c’mon…)



  • As others have already touched upon, I think the Zelda series is masterful (pun semi-intended) at this.

    I can’t count how many times I’ve replayed through Ocarina of Time just to relax and vibe. These games really excel at creating little moments of catharsis.

    I used to spend hours in OOT just hanging around Kakariko or Lon Lon Ranch or soaking in the ambiance of the Forest Temple.

    Or hanging outside the Stock Pot Inn in the morning, waiting for it to open in Majora’s Mask.

    Or floating around on the Great Sea in Wind Waker.

    Or taking Marin down to the beach in Link’s Awakening.

    And so on, up through the BotW/TotK era.