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Joined 11 months ago
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Cake day: November 1st, 2023

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  • FSR1 takes output image and uses AI to upscale it. As such it can be used from the system.

    FSR2 is part of rendering pipeline of the game. It takes “movement vectors” that games provide to predict how pixels will look in the upscale, thus in general being more truthful to the expectation. This also means you can only get it from within the game.

    FSR1 gives out watery paint look when used. FSR2 can introduce shimmering, especially in rapid movements. Ideally you should only use FSR with the quality preset on SD. Quality upscales from 480p to 720p, while performance uses 360p as base. The lower you go the less pixels it will have to figure out the final image and the worse it will look.


  • As this is called a guide I have some questions. Does your HDR look good? Do you tweak HDR settings at all?

    For example when I enable HDR in Ori the whole screen gets darker, colors pop less. Some might say it looks more natural, but it also loses a lot of details. Almost all the leaves in the lower left corner are now just dark space, but with HDR off I can see each separate leaf in shadow. I thought HDR was all about bringing out more detail?

    In Horizon when turned on the HDR also makes everything very dark by default. I’ve compared it to HDR on PS5 and it’s also dark, but the colors are much more lush, and it’s nowhere as dark. For example in the first interactive part of the game where Aloy is in a cave on SD she is basically black, while on PS5 she looks like someone standing in shadow. SD loses a lot of detail in shadowed area again. I tried adjusting sliders in HZD and by putting HDR brigthness on 60 and white point on 400 it was kind-of-close-to-PS5, but still looking noticeably worse. Note that my HDR TV is not top of the line, so I’d expect worse HDR on that.



  • Some more:
    HDR works:

    • Star Ocean Divine Force
    • Monster Hunter World
    • Horizon Zero Dawn
    • Like a Dragon Gaiden: The man who erased his name

    By works I define “turns on and colours are changed, and HDR mode of the screen turns on”. The results might vary though. For example SO:DF is very bleak and washed out. Highlights max out at 400 nits if I enable HDR overaly. The game has no ingame HDR settings, so it’s pretty awful.


  • I’m not 14, but it still depends on what you play. Playing games from bed, couch, toilet, garden - it’s fun.

    I saw that you’re looking for used LCD, check out valve refurbished prices too. Any used price you pay should be lower than that IMHO. The prices right now tanked for LCD models, so if you’re on budget there was never better moment to get LCD model.

    Now, if you play online multiplayer games mostly you might be disappointed - especially if the anticheat doesn’t work on linux.

    Indies? 100% instant buy.

    Newest AAA games? Those might not run and/or look well enough to play them on SD, when you can get them looking beautifully on decent gaming pc. You can stream to your steam deck, which is still pretty good experience, but some people hate streaming too much.

    Older AAA games? Up to PS4 era everything should run pretty decently on SD, with pretty decent look and visuals. That’s a point where you probably won’t feel that you’re sacrificing too much. There are exceptions, for example Uncharted 4, while in theory PS4 game, for me didn’t look good enough on SD with fluid settings. But something like Horizon Zero Dawn, for example, worked fine.

    You can use page called protondb and amother steamdeckhq to look up how well games work on Steam Deck before you even buy. There are also dozens of videos showing off games on youtube. Just note, that some games might run a little better now than on reports/youtube, since recent steamOS update improved some stuff on software side.

    Overall, you also should be able to resell this used SD with not much value loss (if any) if you don’t like it, since you’re going to buy it pretty cheap anyway. So the risk is low anyway.