- cross-posted to:
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- cross-posted to:
- videos
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Timecodes: 00:00 Intro 00:51 Sponsor: ProtonVPN 02:21 Standardization and cohesiveness 05:31 Packaging formats and app distribution 07:17 Display, Wayland, HDR, and scaling 09:27 Drivers, graphics and firmware 11:40 Gaming 13:06 App support 14:31 More challenges? 17:02 Sponsor: Get a PC made to run Linux 18:00 Support the channel
#Linux #desktop #operatingsystem #linuxdesktop #linuxdistro
Unified theming between desktops is pretty much abandoned as a thing that should be pursued, but we’re also seeing an accent colors standard emerge. And that’s complimented by the work being done on portals. With portals for settings, screenshots, remote desktops, printing, sending email, creating shortcuts or transferring files, there’s now a solid abstraction layer between your desktop and the apps it runs.
But, for now, we’re not there yet. These standards are progressing, but they’re not all encompassing, and they’re not implemented equally across all desktops. The big ones, like GNOME and KDE, sure, but other smaller options aren’t there yet.
Packaging formats, at the end of 2023, are in a bad state. Linux packaging has never been messier. As neither flatpak nor snap are fully ready for 100% of applications, some stuff simply can’t be packaged using these, and they still have drawbacks that some users don’t want to deal with. Which means a lot of app developers still can’t say “hey, this is what we should be using now”.
The display situation is much better though. X11 is now clearly abandonware, and work on Wayland has been stellar in 2023. Mostly all desktops now have plans for Wayland, everyone is in agreement.
Added to that, work on supporting HDR has moved by leaps and bounds, and we’ll see a fully working implementation in 2024. Fractional scaling is now properly implemented on Wayland as well, meaning we can finally do non blurry scaling, with different scaling per monitor, and different refresh rates per monitor as well.
As per drivers, we’ve seen some solid progress as well. AMD now has solid drivers on launch day for their GPUs, Intel has finished their Xe driver, Arc GPUs are now well supported, and nvidia drivers have progressed a lot. We’re also seeing very strong efforts for open source nvidia drivers.
As per firmware, the linux firmware vendor system, or LVFS has also seen broad adoption, letting you apply firmware updates on the fly and easily. This already supplied 100 million firmware updates, and Google is even pushing manufacturers to support that for their own Linux based Chrome OS.
Gaming has been incredible in 2023. Not only did Linux pass macOS market share for Steam, but we’ve seen great support for the Steam Deck, which, in turn, means great support for Linux. Sure, it’s all driven by Proton and Wine, it’s not native Linux ports, but my opinion is that it doesn’t matter: if you can click install, and then play, and run the game with the performance you’d expect, things are good.
Non steam gaming has also progressed immensely, with Heroic becoming a really fantastic launcher for Gog and EPic Games, and Lutris still handling most of the rest.
Now for app support, I’d say we haven’t seen many improvements in 2023. Sure, our own open source apps have progressed this year, but the usual suspects are still missing, that would let a lot more people move to Linux. Still no Office, Adobe apps, a lot of content creation software, or CAD software are still missing, with no indication that it will change.
The big challenge I can see is AI integration in the desktop. It’s a move Microsoft is making with Windows 12, adding AI powered search, and automations throughout the desktop. Whether we should chase that trend on Linux, I’ll let you decide, but what’s certain is that once users have had a few years to get used to one click buttons that save 30 minutes, it will be hard to go back.
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