• Russ@bitforged.space
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    1 year ago

    So… then what is the real reason? You can’t go screaming “You don’t understand why it is like this!” without offering an explanation, and then wonder why people are listening to only the offered up reasons where they can get it (which generally is their own experience).

    • ramirezmike@programming.dev
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      1 year ago

      he does kinda say why. Games are difficult to make already and there are a lot of concessions that get made due to time constraints or business choices that are out of the hands of the developers.

      • guacupado@lemmy.world
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        1 year ago

        Maybe they need to stop announcing shit half a decade before it comes out so they don’t need to time crunch for expectations.

    • Kraivo@lemmy.world
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      1 year ago

      Technically you can

      Also, giving people the key to understanding underlying things usually makes people don’t enjoy the scheme. For example, i can’t play most of Blizzard games cus i know, their scheme is “if players suffers enough, he will be happier to get something, so grind justified”

      And to add cherry on top, he might be under some sort of NDA still

      • Russ@bitforged.space
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        1 year ago

        Sure, but I’d argue (and perhaps this is just me) in both cases where you either can’t say anything or the reasoning is awful, that it’s just better to stay silent than to come out with:

        “But don’t fool yourself into thinking you know why it is the way it is (unless it’s somehow documented and verified), or how it got to be that way (good or bad)”

        Now of course, there is some merit to what the rest of his quote says, but people are way more likely to pickup the harsher aspects of what you say (such as what has happened here), and in general this tone tends to go over like a lead balloon.

        I’ve not played Starfield, aside from for 45 minutes because I had the chance to via game pass, so I don’t know what to think about the game. I agree that you shouldn’t go and spew vitriol at the individual developers making the games (management however… I’ll leave that to each person’s choice…) because there is a difference between saying a game is horrible, versus saying that a whole team is horrible. But the way this was approached somewhat comes across as "Don’t you dare " which I’ve never liked, and is only likely to make the situation worse.