• sebinspace@lemmy.world
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    11 months ago

    Think part of it is that Chris Robert’s comes from a time when games couldn’t be patched.

    • SSTF@lemmy.world
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      11 months ago

      No, there’s really no excusing this game’s development. If anything, Robert’s should have learned from Freelancer to have a tight core product that’s actually shippable.

      At this point Internet nerds are locked into throwing money at Star Citizen’s development, making it the closest thing humanity has achieved to a perpetual motion machine.

      • Viper_NZ@lemmy.nz
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        11 months ago

        Freelancer was fantastic. It’s what convinced me to back Star Citizen back in 2012.