I overclocked my steam deck, and now it runs at a 90% locked 30 fps in new Atlantis.

So, I’d say within the next update and maybe Proton update, we can see it improve heavily.

  • nefD@alien.topB
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    10 months ago

    Beautiful! Soon I’ll be able to be completely bored in space at acceptable frame rates!

  • malilk@alien.topB
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    10 months ago

    It’s on game pass which works well on the deck after the initial install

        • Spirst@alien.topB
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          10 months ago

          His door is about 90% locked.

          Which means it’s not locked at all.

            • Gipfelon@alien.topB
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              10 months ago

              i don’t understand. 90% locked could also mean that 10% of the TIME it’s not locked (when he’s home maybe?). is it NOT locked because he deribilately didn’t lock it or because the lock wouldn’t withstand any manipulation? we need further clarification

    • Dadvilpm@alien.topB
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      10 months ago

      To be fair Xbox console version is essentially the same … locked but not very locked 🙃

    • ThatConitu@alien.topB
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      10 months ago

      Starfield is kind of bad. Terrible story, constant loading screens, barren worlds, the list goes on. Not really worth going to the hassle of getting it working on Steam Deck in my opinion.

      • Untitled_Consequence@alien.topB
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        10 months ago

        If it wasn’t for the loading screens I think it would be a great game. I may play through. I really liked it, but I wouldn’t play again anytime soon because of those damn loading screens. Felt like a ps1 game.

        • Mr_Pink_Gold@alien.topB
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          10 months ago

          Loading screens, terrible exploration, the absurdly demanding requirements for a game that looks and plays like a last gen title, the game mechanic decisions that are stupid and just serve as padding like the skill tree where you need to put points into carrying capacity and mobility just to solve the early game problems of carrying capacity and mobility. Hogwarts legacy suffers from the same issue but at least it is nice to look at. That game is a solid 6/10 imho.

        • Synthetic451@alien.topB
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          10 months ago

          Yeah, the loading screens are insane. Just going to a quest location requires 3-4 loading screens. That wouldn’t be so bad if the quests were meaty, but so far it’s been a bunch of “go here, pick up this artifact, go here and kill a bunch of spacers in this generic base, go back to lodge”, etc.

    • PKCertified@alien.topB
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      10 months ago

      I’m guessing they meant the locked the screen refresh at 30hz and that they’re getting 27fps. But yeah, 90% of locked 30fps is not what they think it means.

  • HisDivineOrder@alien.topB
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    10 months ago

    Already at 20% off. I can wait for the big drops as the Diablo 4 cycle continues and Starfield gets closer to what it’s actually worth.

    In the meantime, they can fix as much as they are able without admitting to themselves the parts they broke in the design phase.

  • PigeonBroski@alien.topB
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    10 months ago

    I’m running my deck (LCD) with 4GB VRAM and CU2 Recommended Settings and since the most recent patch I’ve noticed MUCH better performance, currently running it at 800p without FSR, all low settings except Indirect Lighting (Ultra), Volumetric Lighting (Medium), GTAO (Medium) and Crowd Density (Medium). Game looks and runs brilliant with these settings

  • DrakeShadow@alien.topB
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    10 months ago

    AMD fumbled the bag on Starfield. How they didn’t take the Cyberpunk approached to making this work on the Deck is beyond me. They wanted this to be Spider-Man levels and instead its got people feeling weird. Like beating the game doesn’t make me wanna play it again.

  • Norius_47@alien.topB
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    10 months ago

    I think in terms of the hand crafted moments and questlines it’s among the best Bethesda has done but the exploration is caca lol. I still had fun with it personally