• icedterminal@lemmy.world
    link
    fedilink
    English
    arrow-up
    9
    arrow-down
    1
    ·
    1 year ago

    “Cloud” gaming is inaccessible for a lot of consumers. They’re priced out or geographically limited.

    • umami_wasabi
      link
      fedilink
      English
      arrow-up
      5
      ·
      edit-2
      1 year ago

      Maybe currently. How about 5 yrs later? 10? Cloud gaming is like consoles. Not everyone owns one but they still able to make a large profit.

      This time it’s just that “console” is hosted in the “clould.”

      • icedterminal@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        1 year ago

        5 and 10 years is too optimistic. Infrastructure upgrades too slowly. ISPs compete and have monopolies on certain areas.

        • umami_wasabi
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          2
          ·
          edit-2
          1 year ago

          Maybe I’m, but I’m pretty sure it’s eventually tho I really hope not.

    • flamingarms@feddit.uk
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      1
      ·
      1 year ago

      Last generation, Microsoft was trying to sell the Xbox One as “always on” and told Keighley that, if people didn’t like it or didn’t have internet, they could buy an Xbox 360. An entire console was going to roll out as always online. So, video game companies have already rebutted your argument themselves.

      • icedterminal@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        2
        ·
        1 year ago

        I remember this, but that’s literally for the activation or licenses. Which Microsoft implemented. In the settings for the Xbox app on Windows or the console itself, there is a toggle for making it the primary device for offline access. It sets for 30 days. After 30 days you connect again and the timer resets. Excluding games that explicitly run always online for because of forced multiplayer (Need for Speed, Division 2, etc).

        https://support.xbox.com/en-US/help/hardware-network/connect-network/using-xbox-one-offline

        https://support.xbox.com/en-US/help/games-apps/game-setup-and-play/play-games-offline-on-windows-10-using-offline-mode

        This uses a miniscule amount of data and can be done on any internet type. It’s literally a check in.

        • flamingarms@feddit.uk
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          It was not originally for just the activation and licenses. Their plan was for it to launch as “always on”. If I recall correctly, it was going to require phoning home every 24 hours; hence the outcry at the time and the infamous Keighley interview. They rolled back a ton of the stuff with that console that they said was a “requirement” for functionality. Regardless of whether it launched, if it wasn’t for the outcry, they would have launched it. That’s an entire console. I have a hard time believing they wouldn’t roll out a “cloud only” game - you feel me?

    • interceder270@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      1
      ·
      1 year ago

      It’s also a fucking scam because you don’t get to own the products.

      Just like with netflix and hulu, the company can and will adjust terms to give the least while charging the most.

      It’s sad how gung-ho so many people in this generation are with renting shit. But I guess that’s why most of ya’ll are bad with money 🤷