They could’ve at least had an “accidental data breach” or something instead of just sitting on their hands telling everyone else how cool the thing they can’t have is
Not every project’s goal is to make money. I’d argue that spending time learning now to remake a game that you personally love is not a waste of time. You get the thing you wanted (a remaster) and you’ve honed a skill.
Hit & Run actually did get a fan remake in Unity.
https://www.youtube.com/playlist?list=PL3gCaTLUSAUuk6mTBjNc1dwjBf4NiFcEf
Here is an alternative Piped link(s):
https://www.piped.video/playlist?list=PL3gCaTLUSAUuk6mTBjNc1dwjBf4NiFcEf
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
Such a waste of energy. They should have made a new game so that they could sell it and not just get a lawsuit for their project.
Time enjoyed wasting is not time wasted.
They could’ve at least had an “accidental data breach” or something instead of just sitting on their hands telling everyone else how cool the thing they can’t have is
Fair enough but these fan projects are a waste. At best you get a cease and desist letter, at worst a lawsuit and all your work scraped.
Make an original game based on the concepts and mechanics of these games.
Why do waste time commenting when you could be learning how to use UE5 and make a game ?
I am. Humans are capable of doing multiple things throughout the day.
Clearly doing so is a waste of energy.
Not min/maxing your days. SMH
Not every project’s goal is to make money. I’d argue that spending time learning now to remake a game that you personally love is not a waste of time. You get the thing you wanted (a remaster) and you’ve honed a skill.
If you actually are allowed to finish the project without getting sued up the ass. Sure.
You can learn the same skills making a game that’s inspired by your favourites.
Making a new game and selling it are two different things. You can make it and give it away for free like many do.