Firefox users are reporting an ‘artificial’ load time on YouTube videos. YouTube says it’s part of a plan to make people who use adblockers “experience suboptimal viewing, regardless of the browser they are using.”

  • M500
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    1 year ago

    Video is hard because it requires a lot of space and bandwidth. We really need a storage and/or compression breakthrough.

    We also need the internet providers to stop being so stingy with network speeds and bandwidth limits.

    Imagine, 100 people trying to load a video from your single hard drive, it’s not fast enough for that. It’s not like a picture where the entire thing can be sent at once. So, it will require a decent tech upgrade across the board before that can be federated successfully.

    A large creator could do something like that and invest money into it, but it will still really be controlled by a small group of people.

    • Zarxrax@lemmy.world
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      1 year ago

      We have had constant advancement in compression. People just keep using it to make higher quality, higher resolution videos rather than actually reducing file sizes.

      • M500
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        1 year ago

        I agree that compression has advanced steadily. I’m really referring to a break though. Something that gets 1080 videos down to 100mb.

        But more realistically, I think storage is where we need to look. If I can get a 100tb ssd for not too much, then I can more realistically host a video library.

        Bandwidth can be paid for, it’s fast enough. It’s just that the companies charge a ton for faster speeds.

    • Ilgaz@lemm.ee
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      1 year ago

      The solution is real-time P2P bandwidth sharing. I guess peer tube does that. More watchers=more bandwidth.

    • sebinspace@lemmy.world
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      1 year ago

      This is one reason I’m excited for AV1. Being able to store high quality video in a fraction of the disk space is something that will bring being a competitor to YouTube much more viable.

      • M500
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        1 year ago

        I was going to play around with it, but it wasn’t part of the standard ffmpeg and I would need special build flags to use it.

        That’s above my understanding, so I didn’t move forward.

        I’ll have to check to see if it can be done at this time.