I do training that focuses on strength, endurance and flexibility but I have never measured it so it’s difficult to see if I have made progress or not.

When I think of stats, what immediately comes to mind are the souls like games. Personally I have only played Elden Ring and a bit of Sekiro.

We have STRENGTH, DEXTERITY , ENDURANCE, INTELLIGENCE, VIGOR and uhm … FAITH, how can one measure their abilities and represent in this form ?

For starters -

  • I consider practicing kicks, punches , writing with my non dominant hand and practicing any form of movement as DEX.

  • Maintaining optimal levels in Blood work, eating healthier food consistently… etc can be considered in VIGOR.

  • Obtaining knowledge that can enhance one’s perception of the world , knowledge about chemicals and physics principles that can benefit you in any situation. These can be considered in INT.

  • I really don’t know what to put in FAITH.

  • STR can be measured by ability to withstand stress over a time period.

I don’t even know if this a feasible way to identify progress, but what do you think ? Please don’t hesistate to suggest If there is a better alternative to this.

Thanks !

  • Ziggurat@sh.itjust.works
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    1 year ago

    I wouldn’t use video game like metrics but stuff like

    • Time at the 10km
    • Highest degreee
    • Number of push-up/pull-up
    • Ability to do a repair

    That said do you need to quantity everything ? Rpg style stats are an abstraction to ease the game not a real way to describe persons

  • auf
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    1 year ago

    I’m a fallout player and I personally like to measure my abilities using SPECIAL

    https://fallout.wiki/wiki/Fallout_3_SPECIAL

    I think mine would be something like this

    STRENGTH: 5

    PERCEPTION: 10

    ENDURANCE: 6

    CHARISMA: 3

    INTELLIGENCE: 6

    AGILITY: 3

    LUCK: 7

    These values add up to 40, and each value’s maximum is 10.

  • Mothra@mander.xyz
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    1 year ago

    No charisma, luck or other skills? Creative thinking and talents go all under intelligence, or they don’t matter?

    • Gunpachi@lemmings.worldOP
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      1 year ago

      I was thinking of including anything that involves thinking under INT.

      Haven’t considered luck at all because, realistically I can’t control it and there would be no use trying to quantify something I don’t understand. This is purely my opinion.

      I thought DEX would include other skills, but some may not fit within it.

      Charisma probably needs to be separate stat I guess.