I do training that focuses on strength, endurance and flexibility but I have never measured it so it’s difficult to see if I have made progress or not.
When I think of stats, what immediately comes to mind are the souls like games. Personally I have only played Elden Ring and a bit of Sekiro.
We have STRENGTH, DEXTERITY , ENDURANCE, INTELLIGENCE, VIGOR and uhm … FAITH, how can one measure their abilities and represent in this form ?
For starters -
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I consider practicing kicks, punches , writing with my non dominant hand and practicing any form of movement as DEX.
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Maintaining optimal levels in Blood work, eating healthier food consistently… etc can be considered in VIGOR.
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Obtaining knowledge that can enhance one’s perception of the world , knowledge about chemicals and physics principles that can benefit you in any situation. These can be considered in INT.
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I really don’t know what to put in FAITH.
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STR can be measured by ability to withstand stress over a time period.
I don’t even know if this a feasible way to identify progress, but what do you think ? Please don’t hesistate to suggest If there is a better alternative to this.
Thanks !
[stares at wheelchair]
“Hey DM, soooo about rerolling stats…”
But you get a bonus to speed when going downhill!
Heh.
“Rerolling…”
I wouldn’t use video game like metrics but stuff like
- Time at the 10km
- Highest degreee
- Number of push-up/pull-up
- Ability to do a repair
That said do you need to quantity everything ? Rpg style stats are an abstraction to ease the game not a real way to describe persons
I’m a fallout player and I personally like to measure my abilities using SPECIAL
https://fallout.wiki/wiki/Fallout_3_SPECIAL
I think mine would be something like this
STRENGTH: 5
PERCEPTION: 10
ENDURANCE: 6
CHARISMA: 3
INTELLIGENCE: 6
AGILITY: 3
LUCK: 7
These values add up to 40, and each value’s maximum is 10.
No charisma, luck or other skills? Creative thinking and talents go all under intelligence, or they don’t matter?
I was thinking of including anything that involves thinking under INT.
Haven’t considered luck at all because, realistically I can’t control it and there would be no use trying to quantify something I don’t understand. This is purely my opinion.
I thought DEX would include other skills, but some may not fit within it.
Charisma probably needs to be separate stat I guess.
Faith could be your faith in humanity or your faith in yourself or someone else