I find jumping pathing to be very glitched. I always have to manually get at least one person over a gap that they’re capable of jumping, but they just won’t for some reason.
And of course when you switch to that character everyone else jumps back over to where that character is, and then one of them stays behind after manually jumping the stuck character. It’s annoying that you have to ungroup them, jump, then regroup. As a result I try to jump as little as possible.
Exactly the same for me. But of course, some of the levels have unavoidable jumps, which is how I accidentally left Gale alone on a rock in the astral plane for thirty minutes once. He didn’t seem to mind. I like to imagine that he gets (as he often says,) “lost in thought.” I mean, we’re probably running past a lot of very interesting things while we adventure!
I find jumping pathing to be very glitched. I always have to manually get at least one person over a gap that they’re capable of jumping, but they just won’t for some reason.
But like OP, it’s almost always Gale for me.
And of course when you switch to that character everyone else jumps back over to where that character is, and then one of them stays behind after manually jumping the stuck character. It’s annoying that you have to ungroup them, jump, then regroup. As a result I try to jump as little as possible.
Try switching to turn based, I find it grants much more control
I would rather lose Gale
He’s just there to look pretty in his dope hat anyways
I wish the items that were mechanically good for him weren’t so… dorky.
Yeah I gave up and now he’s geared for fashion.
If he dies, he dies.
Exactly the same for me. But of course, some of the levels have unavoidable jumps, which is how I accidentally left Gale alone on a rock in the astral plane for thirty minutes once. He didn’t seem to mind. I like to imagine that he gets (as he often says,) “lost in thought.” I mean, we’re probably running past a lot of very interesting things while we adventure!
I posted a easy tip to overcome this below. :)