Share your unfiltered, unpopular gaming opinions and let’s dive into some real discussions. If you come across a view you disagree with, feel free to (respectfully) defend your perspective. I don’t want to see anyone say stuff like “we’re all entitled to our own opinions.” Let’s pretend like gaming is a science and we are all award winning scientists.
My Unpopular Opinion:
I believe the criticism against battle royales is often unwarranted. Most complaints revolve around constant content updates, microtransactions, and toxic player communities
Many criticize the frequent content updates, often cosmetic, as overwhelming. However, it’s optional, and no other industry receives flak for releasing more. I’ve never seen anyone complain about too many Lays or coke flavors.
Pay-to-win concerns are mostly outdated; microtransactions are often for cosmetics. If you don’t have the self control to not buy a purple glittery gun, then I’m glad you don’t play the games anymore, but I don’t think it makes the game bad.
The annoying player bases is the one I understand the most. I don’t really have a point against this except that it’s better to play with friends.
Overall I think battle royale games are pretty fun and rewarding. Some of my favorite gaming memories were playing stuff like apex legends late at night with friends or even playing minecraft hunger games with my cousins like 10 years ago. A long time ago I heard in a news segment that toy companies found out that people are willing to invest a lot of time and energy into winning ,if they know there will be a big reward at the end, and battle royales tap into that side of my brain.
This is just my opinion
I don’t like open world games. Give me levels to explore or the illusion of an open world and I’m perfectly happy.
I really appreciate games like Dishonored, where you have massive levels to explore but they’re still very tailored experiences, and each level gives you something brand new.
My one gripe with Dishonored is that the way runes, bone charms and money (the main upgrade materials) work encourages you to explore every nook and cranny of each level. While some may like that, I’d prefer to find a fun way to reach my target and then on future playthroughs I could find another dozen completely distinct routes, making every run feel fresh.
That whole second paragraph has nothing to do with your point, I just felt like mentioning it.
I actually love the concept of open world games. Ive sunk tons of hours into skyrim, oblivion, fnv, far cry 4, witcher 3, gta v, etc.
But now so many games want to be open world when they dont need to be. I loved the shit out of old school halo and never once thought damn i wish this was open world
Agreed. I’ve only played a couple games that deserve to be open world that actually deserve to be a part of the genre.
And the thing is i dont mind a game trying it out. Witcher 3 and elden ring trying open world came out excellent but so many games just tack on a giant world that ends up being a collectathon or a bunch of fetch quests. Padding out games with a bunch of bullshit is just stupid