for (inty = MIN_INT; y <= MAX_INT; y++) {
if (y == x + 1) {
x = y;
}
}
(Not sure there’s a way to prevent Lemmy from escaping my left angle bracket. I definitely didn’t type ampersand-el-tee. You’ll just have to squint and pretend. I’m using the default lemmy-ui frontend.)
It will not “overflow”. Signed integer overflow is undefined behavior. The compiler could remove the whole loop or do anything else imaginable (or not).
Languages with dynamic typing and implicit large-integer types, such as Python and Ruby, generally just convert to that large-integer type.
I figured Java would probably define the behavior in the JVM, but based on a quick web search it sounds like it probably doesn’t by default, but does provide library methods to add or subtract safely.
Rust guarantees a panic by default, but provides library methods for wrapping, saturating, and unchecked (i.e. unsafely opting back in to undefined behavior).
The backticks worked in the preview, and showed up correctly to start, but there must be a bug in the lemmy ui, since now it’s double-escaped. No idea /shrug
for (int y = MIN_INT; y <= MAX_INT; y++) { if (y == x + 1) { x = y; } }
(Not sure there’s a way to prevent Lemmy from escaping my left angle bracket. I definitely didn’t type ampersand-el-tee. You’ll just have to squint and pretend. I’m using the default lemmy-ui frontend.)
y <= MAX_INT
will never be false, since the loop will overflow and wrap around toMIN_INT
(You can escape code with
`backticks`
, and regular markdown rules)It will not “overflow”. Signed integer overflow is undefined behavior. The compiler could remove the whole loop or do anything else imaginable (or not).
TIL!
I wonder how many languages out there do define what happens on integer overflow.
Languages with dynamic typing and implicit large-integer types, such as Python and Ruby, generally just convert to that large-integer type.
I figured Java would probably define the behavior in the JVM, but based on a quick web search it sounds like it probably doesn’t by default, but does provide library methods to add or subtract safely.
Rust guarantees a panic by default, but provides library methods for wrapping, saturating, and unchecked (i.e. unsafely opting back in to undefined behavior).
Oh good call! What I was trying to do is more complex than I was thinking.
Hmmmmm.
int f = TRUE; for (int y = MIN_INT; f || y - 1 < y; y++) { f = FALSE; if (y == x + 1) { x = y; } }
(I should just test my code to make sure it works, but I haven’t. Heh.)
Also, Lemmy escaped your angle bracket too. Back ticks don’t seem to do the trick.
Inline: <
Or were you suggesting back ticks for some other purpose? (I did use back ticks in my first post in this thread.)
The backticks worked in the preview, and showed up correctly to start, but there must be a bug in the lemmy ui, since now it’s double-escaped. No idea /shrug
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