I loved the hell out of CP, but it killed me that most of the businesses were spray painted onto the sides of inaccessible buildings and that lots of business was done via vending machine.
Maybe that was the goal, I don’t know.
Huge, living breathing city but you can only set foot inside of a couple dozen locations, and if you go to a place that isn’t currently part of a quest nobody has much to say.
That being said, I haven’t played the latest Dlc and should probably have a fresh play of it.
I loved the hell out of CP, but it killed me that most of the businesses were spray painted onto the sides of inaccessible buildings and that lots of business was done via vending machine.
Maybe that was the goal, I don’t know.
Huge, living breathing city but you can only set foot inside of a couple dozen locations, and if you go to a place that isn’t currently part of a quest nobody has much to say.
That being said, I haven’t played the latest Dlc and should probably have a fresh play of it.
Yeah, if the world were more like Yakuza with a million random minigames, it’d be pretty much perfect after 2.0
I totally agree. I know not every place can be interesting, but it would be cool to have a game that dense with actually usable buildings.