The bunny bomb section has no moving rotation anymore and a true travesty is that the floating over the gaps, a small highlight was removed and replaced with magic bridges. Other than that it seems to be nearly identical with only minor tweaks.
The bunny bomb section has no moving rotation anymore and a true travesty is that the floating over the gaps, a small highlight was removed and replaced with magic bridges. Other than that it seems to be nearly identical with only minor tweaks.
The variant dungeons are a bit of a break. But I ubderstand, if that is not enough that creative content is relegated to side content.
As much as I like the frictionless formula and have a fair share of frustrating situations with the older content, I do think some of the Coils and Alexander Raid jank did the game some good things. And Elder Scrolls Online is full of unintentional and honestly quite bad jank, and people like even that game. Some radical overworld changes would be quite cool. I see their formula works but maybe 1 or 2 Eureka zones could do wonders for the shake up.