nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoAssassin's Creed Mirage's narrative director fought to include the Alamut because it's so important for the lorewww.gamesradar.comexternal-linkmessage-square14fedilinkarrow-up151arrow-down14
arrow-up147arrow-down1external-linkAssassin's Creed Mirage's narrative director fought to include the Alamut because it's so important for the lorewww.gamesradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square14fedilink
minus-squareEdgelord_Of_Tomorrow@lemmy.worldlinkfedilinkEnglisharrow-up22arrow-down1·1 year agoI still can’t believe they haven’t just ditched the modern day stuff
minus-squareWumbologist@lemmy.worldlinkfedilinkEnglisharrow-up10·1 year agoIn AC: Odyssey it gave you the option to outright skip the modern day sections
minus-squarephilycheezestake@sh.itjust.workslinkfedilinkEnglisharrow-up10·1 year agoAt this point I agree. I loved the modern day stuff up until the end of 3. But then Black Flag just made it a boring slog with maybe one or two good ideas.
I still can’t believe they haven’t just ditched the modern day stuff
In AC: Odyssey it gave you the option to outright skip the modern day sections
At this point I agree. I loved the modern day stuff up until the end of 3. But then Black Flag just made it a boring slog with maybe one or two good ideas.