Why virtual reality makes a lot of us sick, and what we can do about it.

  • greenskye@lemm.ee
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    1 year ago

    I feel like all I see in the VR space is endless articles on new hardware and basically nothing on quality VR games. I always thought I’d upgrade my Vive to an Index or something better one day, but so far the only compelling reason is HL: Alyx and I’m not spending that kind of money on a single game.

    • Kage520@lemmy.world
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      1 year ago

      Ms flight simulator is quite clunky and hard to get good frame rates, but damn if you can put up with that it’s an awesome experience in VR. Also beat saber.

      For quite awhile now those have been the reasons for VR. Sad really. Still these two things are compelling.

      • greenskye@lemm.ee
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        1 year ago

        Beat saber is fun, but you definitely don’t need anything fancy to play that game

        • ChrisLicht@lemm.ee
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          1 year ago

          Not sure I’m understand your antipathy. It’s a fun game, well executed, and the mods add to the experience.

        • JimmyMcGill@lemmy.world
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          1 year ago

          Because it’s fun af? Especially if you have someone to play with/against you. Shit gets competitive real fast

        • CybranM@feddit.nu
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          1 year ago

          Why so angry? It’s a great game in VR so why shouldn’t people recommend it. If it’s not your cup of tea that’s fine, don’t buy a VR headset

    • June@lemm.ee
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      1 year ago

      Racing games in VR are excellent. It’s all I’ve played in vr for quite some time now.

    • kinther@lemmy.world
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      1 year ago

      I had the same thought when I had a Vive. I ended up just buying the Index Knuckles controllers so I could play HL: Alyx. It really is the only AAA game available that makes it worth it IMO.

    • Patches@sh.itjust.works
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      1 year ago

      Because If you were going to spend 1 Million to make a game. Do you make a game that only a select few users can buy? Or do you make it so all gamers can buy it?

      • JimmyMcGill@lemmy.world
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        1 year ago

        I see your point and I agree with it but the “opposite” is also true.

        “If you have 1 million to make a game, do you make one in a system that is incredibly saturated with other games or do you do in a a system completely starved of good games?”

        So it’s a compromise. I still agree that your point has a bigger weight but there is something on the other side of the scale even if lighter