stopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square253fedilinkarrow-up1750arrow-down127file-textcross-posted to: PCGaming@kbin.socialgaming@kbin.socialgames@sh.itjust.worksgames@lemmy.world
arrow-up1723arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agomessage-square253fedilinkfile-textcross-posted to: PCGaming@kbin.socialgaming@kbin.socialgames@sh.itjust.worksgames@lemmy.world
minus-squareHaus@kbin.sociallinkfedilinkarrow-up63arrow-down2·1 year agoI’m in the other camp. The first time I squeezed my 155m spaceship through the tiny mouth of a rotating space station in VR, I wept like a baby. (An Anaconda in Elite: Dangerous)
minus-squarenetburnr@lemmy.worldlinkfedilinkEnglisharrow-up22·1 year agoFirst time I logged into the corvette and looked down the ship, it completely changed the game. Just wish headsets weren’t so heavy.
minus-squarechipsydev@lemmy.worldlinkfedilinkEnglisharrow-up13·1 year agoAbsolutely, ED in VR is indescribably breath taking. Basically an entirely different game
minus-squarePixxlMan@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoI’m usually fine with motion sickness while playing VR, but Elite man…
I’m in the other camp. The first time I squeezed my 155m spaceship through the tiny mouth of a rotating space station in VR, I wept like a baby. (An Anaconda in Elite: Dangerous)
First time I logged into the corvette and looked down the ship, it completely changed the game.
Just wish headsets weren’t so heavy.
Absolutely, ED in VR is indescribably breath taking. Basically an entirely different game
I’m usually fine with motion sickness while playing VR, but Elite man…