You can already guess the third sentence: the servers have been a disaster at launch, with players forced to queue for long periods just to play alone, if they can manage to play at all. It currently sits “Mostly Negative” reviews on Steam - that’s 31% positive after almost 19,000 reviews.

“Online only was a huge mistake,” says one review. “Imagine waiting for an hour and ten minutes and still not being able to get into a private game,” says the one underneath. “this game makes me feel the developers made this game just so they could pull off the biggest heist of all time. robbing us of an offline mode,” says another. There are hundreds more like this.

The official Payday X (formerly Twitter) account has been tracking the issues, noting “slow matchmaking” on September 21st, and an outright “matchmaking outage” yesterday on September 22nd. As of twelve hours ago, the account posted that they’re “seeing players being able to create lobbies again,” but that there “still might have a few issues” that they’re working on. Throughout it all, the account has been getting roasted by players who can’t play, or who simply want an offline mode.

  • ImplyingImplications@lemmy.ca
    link
    fedilink
    arrow-up
    11
    arrow-down
    1
    ·
    1 year ago

    Nothing has changed since Payday 2 then? The game where the devs said at launch they’d never have microtransactions in their game and even mocked players for suggesting they would do such a thing, only for them to add some of the most aggressive microtransactions typically only found in phone games that lead to a huge backlash with fans posting things like “the real heist is the devs stealing money from their fans”?

    People have short memories, huh?