stopthatgirl7@kbin.social to Technology@lemmy.world · 1 年前Unity’s new “per-install” pricing enrages the game development communityarstechnica.comexternal-linkmessage-square80fedilinkarrow-up1681arrow-down110file-textcross-posted to: technology@lemmy.worldhackernews@lemmy.smeargle.fanshackernews@derp.foo
arrow-up1671arrow-down1external-linkUnity’s new “per-install” pricing enrages the game development communityarstechnica.comstopthatgirl7@kbin.social to Technology@lemmy.world · 1 年前message-square80fedilinkfile-textcross-posted to: technology@lemmy.worldhackernews@lemmy.smeargle.fanshackernews@derp.foo
minus-squaresebinspace@lemmy.worldlinkfedilinkEnglisharrow-up37arrow-down1·1 年前Had been looking at it for awhile. Installed it this morning. Even supports C#.
minus-squareExcrubulent@slrpnk.netlinkfedilinkEnglisharrow-up7arrow-down1·1 年前I just had the same thought and looked into it. It seems like Godot has the same object composition style as Unity? That was the main thing that’s kept me using Unity.
Had been looking at it for awhile. Installed it this morning.
Even supports C#.
I just had the same thought and looked into it. It seems like Godot has the same object composition style as Unity? That was the main thing that’s kept me using Unity.