stopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agoUnity’s new “per-install” pricing enrages the game development communityarstechnica.comexternal-linkmessage-square80fedilinkarrow-up1681arrow-down110file-textcross-posted to: technology@lemmy.worldhackernews@lemmy.smeargle.fanshackernews@derp.foo
arrow-up1671arrow-down1external-linkUnity’s new “per-install” pricing enrages the game development communityarstechnica.comstopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agomessage-square80fedilinkfile-textcross-posted to: technology@lemmy.worldhackernews@lemmy.smeargle.fanshackernews@derp.foo
minus-squaresebinspace@lemmy.worldlinkfedilinkEnglisharrow-up37arrow-down1·1 year agoHad been looking at it for awhile. Installed it this morning. Even supports C#.
minus-squareExcrubulent@slrpnk.netlinkfedilinkEnglisharrow-up7arrow-down1·1 year agoI just had the same thought and looked into it. It seems like Godot has the same object composition style as Unity? That was the main thing that’s kept me using Unity.
Had been looking at it for awhile. Installed it this morning.
Even supports C#.
I just had the same thought and looked into it. It seems like Godot has the same object composition style as Unity? That was the main thing that’s kept me using Unity.