• Serinus
      link
      fedilink
      English
      arrow-up
      93
      ·
      1 year ago

      Which is kind of weird because most C# devs aren’t doing games.

      • r00ty@kbin.life
        link
        fedilink
        arrow-up
        13
        ·
        1 year ago

        Yeah. Maybe c# game developers will drop. But they’re actually a drop in the ocean.

    • makingStuffForFun
      link
      fedilink
      arrow-up
      45
      ·
      1 year ago

      Surely other engines use it? I know godot supports it. Not to mention half the business software of the world (pre cloud) seemingly built with it. etc

      • turbodrooler@lemmy.world
        link
        fedilink
        English
        arrow-up
        49
        ·
        1 year ago

        Unreal, Unity’s primary competitor, doesn’t. Mainstream gamers seem to only know about the two. Anyway, it’s a meme. I use C# for exclusively boring corporate stuff, and will continue.

      • lobut@lemmy.ca
        link
        fedilink
        arrow-up
        9
        ·
        1 year ago

        It’s a joke built in hyperbole for sure. A lot of my friends are C# devs they’re not going anywhere.

        • marcos@lemmy.world
          link
          fedilink
          arrow-up
          3
          ·
          1 year ago

          You can access the Excel scripting engine from C#, but this is more of a case of C# supporting Excel than the other way around. (And you will really not want to do it if you just have to read and save data in excel files.)

          Excel mainly uses VBA.

        • amio@kbin.social
          link
          fedilink
          arrow-up
          2
          ·
          1 year ago

          I doubt they went away from VBA. While I do use C# any time I can, I can’t say the same thing for Excel. I do know there are ways to do interop, and it’s not great. Office file formats and interop have always been… awful.