Game development engine Unity has U-turned on some parts of its hugely controversial plan to enforce fees on game creat…

  • orizuru@lemmy.sdf.org
    link
    fedilink
    English
    arrow-up
    49
    ·
    10 months ago

    For the studios releasing a game in a few months, it’s probably too late to ditch unity, but would make sense to start looking at alternatives for their next projects.

    Wouldn’t be surprised if Godot explodes in popularity in the next 5 years.

    • Pennomi@lemmy.world
      link
      fedilink
      English
      arrow-up
      39
      ·
      10 months ago

      I’m just about to launch my f2p Unity game after about 2 years of development and I’m going to be forced to simply shut down the project… There’s no way we don’t go negative with these install fees.

      Hard to tell your development team all their work will be wasted.

      • orizuru@lemmy.sdf.org
        link
        fedilink
        English
        arrow-up
        14
        ·
        10 months ago

        Damn… that’s rough.

        Hopefully they’ll backpedal on this decision for now (they are already getting a lot of flack). But I guess the message has been sent. Wouldn’t be surprised if Unity starts bleeding users after this.

        Best of luck!

      • Lemminary@lemmy.world
        link
        fedilink
        English
        arrow-up
        10
        ·
        edit-2
        10 months ago

        Same here. My little side project has the potential to put me into debt if I choose to monetize. I guess it’ll be a free release as a labor of love. After this, goodbye Unity, hello Godot.