It’s totally fair. Other companies _could _engage in more dialog with players and take feedback into consideration before release, but they’d rather lean on their prior accolades and slowly leak teaser trailers and whatnot to build hype instead.
I think you mean, time for Bethesda to get their act together rather than create trash. I love skyrim, morrowind, and am excited for starfield, but larian is a bit smaller than Bethesda who is owner by zenimax who is owned by Microsoft and therefore has the folks to make awesome things. And yet you have BG3 as a masterpiece. It’s all excuses to me. I wouldn’t call it unfair. I’d call it fair. I’d say larian is even handicapped, and they just kicked the pants off Bethesda.
A lot of times those big companies get in the way of making something perfect. They demand unrealistic timelines, shut down more creative paths, and structure a release around their stock performance. Smaller companies have more creative and direct control over their process.
It’s not fair for the rest of the Triple A games this year.
BG3 is a hard act to follow considering it was molded from the wishes of players for several years before release.
It’s totally fair. Other companies _could _engage in more dialog with players and take feedback into consideration before release, but they’d rather lean on their prior accolades and slowly leak teaser trailers and whatnot to build hype instead.
It is obvious that Baldur’s Gate 3 was a labor of love, and they really put their all into it.
I think you mean, time for Bethesda to get their act together rather than create trash. I love skyrim, morrowind, and am excited for starfield, but larian is a bit smaller than Bethesda who is owner by zenimax who is owned by Microsoft and therefore has the folks to make awesome things. And yet you have BG3 as a masterpiece. It’s all excuses to me. I wouldn’t call it unfair. I’d call it fair. I’d say larian is even handicapped, and they just kicked the pants off Bethesda.
You’re not wrong in the slightest.
You’d think that Bethesda would spend a few years of the decade they take to make games to be better.
A lot of times those big companies get in the way of making something perfect. They demand unrealistic timelines, shut down more creative paths, and structure a release around their stock performance. Smaller companies have more creative and direct control over their process.
Also borrowing tons of source material from DnD.