Starfield and Baldur’s Gate 3 both weigh the player down with encumbrance. Love it or hate it, it seems like it’s here to stay.

  • CMLVI@kbin.social
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    You can modify your ships without having any of the shipbuilding stuff I think. You are limited, but you can add cargo space with some penalty to range and mass to help ease it that. Additionally, storage via outpost is cheap. It’s like 3 iron, 2 aluminum, 2 adaptive frames for 250 mass resource storage. Build a couple of those at an outpost and you’re set. If you do a…I don’t remember the name, but a storage link between your ship and containers, you can transfer straight from ship to container without taking it out of cargo. Just mass dump things into storage and be cleared out.

    Alternatively, if you have a lot of credits, Shieldbreaker, a class B ship at New Atlantis, is a wonderful ship. Like 2300 mass stock, and you can add more if needed with minimal penalty.

    • TheRoarer@beehaw.org
      link
      fedilink
      arrow-up
      0
      ·
      1 year ago

      I have 1500 cargo space on my class A. 90% of it is resources and ship repair parts.

      I just hate this game loop.

      • CMLVI@kbin.social
        link
        fedilink
        arrow-up
        2
        ·
        1 year ago

        It takes 4 minutes to craft like 30 storage containers and the piece to move stuff off your ship easily.

        Every single Bethesda game since at least Daggerfall has had carry weight. This isn’t a new concept within Bethesda games. If you are hoarding crafting materials, why not…use them to craft things so you can hoard more?