• Parabola@lemmy.world
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    1 year ago

    A bit off topic, but will the game really only support be locked to 60fps on PC? If so that’s DOA for me and a no buy :(

    • circuitfarmer@lemmy.sdf.org
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      1 year ago

      The article words it confusingly:

      It’s also worth noting that Starfield will only support 60fps on PC.

      If you follow the link in the article, what they are actually saying is: 4k 60 ain’t happening on Xbox, and 60fps is only possible on PC. They aren’t saying PC is locked to 60fps.

    • c0c0c0@lemmy.world
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      1 year ago

      I read that, but I don’t believe it. I was able to get my FPS up way past 60 on my current playthrough on Skyrim, and they both use the same core engine code. Of course, I’m using mods to do it, so that may be the reason why my physics isn’t borked. But I’ll be using mods on Starfield, too, so no loss.

      • Hadriscus@lemm.ee
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        1 year ago

        What’s “core engine code” ? It’s just code, they can rip out and replace any part of it. What’s true for Skyrim isn’t necessarily true for any game that happens to run on a variant of that engine

    • cre0@kbin.social
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      1 year ago

      if it’s like previous iterations of their engine, the physics break above 60fps

    • all-knight-party@kbin.cafe
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      1 year ago

      Where did you hear that? I haven’t seen any PC frame rate announcements, just the Xbox ones. I didn’t watch the video to prevent too many spoilers. FO76 can do above 60 and so can the VR ports, so chances are good, but can’t say for sure until an announcement or release.

    • Andi89S4051@mastodontech.de
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      1 year ago

      @Parabola @ylai
      If true it would annoy me. But i don’t believe it’s true.
      Can’t you just lock the fps rate in Nvidia’s control panel to any value (or at least to 30 or 60 fps) for every single game itself?