• fckreddit
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    1 year ago

    I want to learn how to write a physics engine.

    • jarfil@beehaw.org
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      1 year ago

      Those are easy, unless you want 128bit resolution, relativistic effects, collisions, or fancy stuff like that.

      PS: Bonus points if you write one without collision detection, then sell it as a game on Steam.

      PS2: Super Bonus points if you make it 64bit, then keep crowd-funding it for 10 years.