The writer got mad when a goblin shoved Astarion off a cliff. It reminded me of when I had Karlach shove a goblin in lava, then a goblin ran up and shoved HER in the lava. I didn’t get mad; I took it as a learning moment: enemies can shove me back, so move away from the lava.
5e is fine. It’s an overcorrection from the disaster of 4e. 3.5 was really good but it did suffer from classic slow combat and overload of bonuses/penalties at mid-high level. But if you don’t like 5e, go play something else. Maybe Pathfinder.
But if you just hate d&d in general but like rpgs in general, then not have I got some bad news for you. Every single RPG in existence owes it’s creation to d&d. All of them. Show a little fucking respect.
“We’ve got both kinds of music here. Country and western”
My dude if you don’t like DND you probably won’t like its brother Pathfinder. There are many, many, rpgs out there that aren’t a close relative. Pbta is huge. Fate is old but good. Gurps has been around forever. WoD/CofD is dear to me.
Lol to WOTC? Fat fucking chance. This is such a bad take.
No
What’s crazy is the more I learn about 3.5, the more it seems perfect for a CRPG where the game is keeping track of everything for you and does the calculations in a split second.
This is so easily disproven that I’m wondering whether this is a troll comment. There are many well known RPGs that were developed independently and contemporary to D&D, which themselves have many derivatives. GDW published Traveller in 1977. Chaosium published Runequest in 1978 and Call of Cthulhu in 1981. Steve Jackson and Ian Livingstone have been writing Fighting Fantasy books since 1982.
D&D itself is based partially on Dave Arneson’s Blackmoor game, which he’d been designing since 1971.