Another experimental patch going live to hopefully help with some more issues people have been facing!

  • New city data compression: City data is many times smaller and is now included in steam cloud data
  • New toggle options in the gameplay settings for save game and city data compression
  • Fixed: Problems loading air vents in ceilings (resulting in a weird hole in the ceiling)
  • Fixed: Framed jersey wall frame spawned too high and could block air ducts
  • Fixed: Placed items disappearing from player apartments after a long period of time
  • Fixed: Objectives could become stuck on game load, resulting in some broken side mission logic
  • Fixed: Faulty collision mesh for filing cabinet
  • Fixed: Some cases of side mission items not loading properly (may require a new side mission)
  • Fixed: The game’s initial loading screen had unlocked fps, causing some long loading issues on some hardware
  • Fixed: Error that could happen when the game tried to spawn a decal on a null object

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