Another experimental patch going live to hopefully help with some more issues people have been facing!
- New city data compression: City data is many times smaller and is now included in steam cloud data
- New toggle options in the gameplay settings for save game and city data compression
- Fixed: Problems loading air vents in ceilings (resulting in a weird hole in the ceiling)
- Fixed: Framed jersey wall frame spawned too high and could block air ducts
- Fixed: Placed items disappearing from player apartments after a long period of time
- Fixed: Objectives could become stuck on game load, resulting in some broken side mission logic
- Fixed: Faulty collision mesh for filing cabinet
- Fixed: Some cases of side mission items not loading properly (may require a new side mission)
- Fixed: The game’s initial loading screen had unlocked fps, causing some long loading issues on some hardware
- Fixed: Error that could happen when the game tried to spawn a decal on a null object
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