- cross-posted to:
- bevy@programming.dev
- cross-posted to:
- bevy@programming.dev
It’s a crate for server-authoritative networking. We use it for Project Harmonia, but it’s general-purpose.
Kinda our 30th anniversary 😅 This release introduces remote triggers. The API is similar to our networked events. Here’s a quick showcase for client triggers:
app.add_client_trigger::<DummyEvent>(ChannelKind::Ordered)
.add_observer(receive_events)
.add_systems(Update, send_events.run_if(client_connected));
fn send_events(mut commands: Commands) {
commands.client_trigger(DummyEvent);
}
fn receive_events(trigger: Trigger<FromClient<DummyEvent>>) {
info!("received event {:?} from {:?}", trigger.event, trigger.client_id);
}
Server triggers have a similar API. Targeting entities is also supported.
We now also provide an example backend and examples that directly from the bevy_replicon
repo.
The examples have also been re-written to take advantage of the latest Bevy and Replicon features.
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