The game provides everything you need to know that though.
If one hit takes most of your health away, then clearly you need more health. So buff your health stat.
Still learning and need to survive better? Wear armour.
Casting magic? Maybe you need more Mana.
Maybe as a person who’s been playing games my whole life I have a cognitive dissonance or something when it comes to people not understanding game mechanics.
Here’s a good video that helps me understand a bit better.
But like… You can literally see what each stat buffs and by how much each time you sit at a bonfire to level up.
The game doesn’t hold your hand but it’s not difficult to understand enough to play the game.
The game provides everything you need to know that though.
If one hit takes most of your health away, then clearly you need more health. So buff your health stat.
Still learning and need to survive better? Wear armour.
Casting magic? Maybe you need more Mana.
Maybe as a person who’s been playing games my whole life I have a cognitive dissonance or something when it comes to people not understanding game mechanics.
Here’s a good video that helps me understand a bit better.
But like… You can literally see what each stat buffs and by how much each time you sit at a bonfire to level up.
The game doesn’t hold your hand but it’s not difficult to understand enough to play the game.
ah, so it’s king’s quest style progression. i played enough of that in the 90s.
Oh, so Dark Souls is trail and error?
That doesn’t sound fun at all.